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Mugen exerion download
Why should this game be deleted? Please explain why this game should be deleted. OK Cancel. Thank you; this game has been marked for deletion and will be sent over for moderation. Exerion II. Exerion 2 NA. New Name. Russel Russel. Retrozone Retrozone.
Shooter Shooter. Add a review Insert image from URL. Add review. Kirby 64 Dedede By Poyochan. Krizalid-0 By K-Dash. Direct Drive by LG the company, not the person By kirbyfan. Siegmund By CinderFallFan Modeus From Helltaker By Neopolitan Yokozuna Harima By MasterKing. Malin0 By Neopolitan Valentine’s Day By Sergio P. White Ranger By MasterKing. Plays While Browing This Site. It doesn’t seem to have any unique features, other then for some reason he faces backwards during battle, hence the strange gif.
However, instead of Harae, it has electric spheres, and a unique full-screen KO that replaces Marukare. It has regenerating health, but it’s not too terribly cheap, and can be defeated by normal characters. It’s not as cheap as most edits.
Despite the sword, it never uses it in combat. Although not all of it’s attacks KO instantly, it is still quite cheap and cannot be defeated by normal characters. The sword is never used in battle. It’s attacks consist of ramming, launching Orochi heads, and making them rise from the ground as well. It has infinite health and cannot be defeated by normal characters. These include a trail of black flames, teleporting, and flooding the stage with black energy and Harae.
It isn’t to cheap, and fits the role of a boss pretty well. It mostly teleports around the stage before unleashing an explosion of flames, it also has full-screen one-hit KO where it creates a pentagram and fills the screen with blue flames. It is mostly a fusion of the previous two, as it has both the same moveset as them. It can also fire a volley of pentagrams. It has one unique feature in its coding that causes the opponent to lose health throughout the fight, even when it isn’t attacking.
It can stretch its limbs, fire lasers, and create lightning to name off some. It also has a strange hyper where it and Mukai stomp the Earth onto the opponent until they are KO’d. The opponents health will drain overtime during battle. Although most of the edits in this collection can cause seizures if your epileptic, this one deserves a special mention.
A white light will flash on screen each time it performs a hyper, and my eyes actually started to get watery after playing as this character for a bit, which was just five matches. The AI loves to spam Harae. One unique feature is that it loses health overtime, but if its knocked down it regenerates. I’m not sure what to think of this one, so just give it a go.
It can also fire lasers, and it drains health from the opponent overtime throughout the battle. The opponent will also be KO’d automatically at random. Shortly after the round begins it will usually perform a full-screen OHKO that makes the opponent disappear or KO’s them like normal. It retains the usual specials and hypers as the original, but they are all one-hit KO. It can only be defeated by characters like Crazy-Catastrophe, or cheaper. It mostly uses lightning, and cause a storm in the background of the stage.
It can be controlled by the player, but the AI may randomly take over. It can be defeated by normal characters, but it’s extremely difficult. It can also fire lasers. It’s power generates automatically. New features include a scatter shot of lasers, and a hyper consisting of one huge laser that’s a one-hit KO. It retains some of the usual moves, but it’s Lightning Pillar has been replaced with huge lasers, it also has regenerating health. It’s not too cheap compared to most edits, and it’s possible to defeat it with normal characters, usually combo heavy ones.
It also has a hyper where it creates two portals that shoot lasers. Well suited for a boss battle. It has no hit boxes, and cannot be defeated by normal characters.
It retains the usual attacks as the original, but it’s projectiles have been made to look like its head or images of itself. He is mostly the same, but with a different palette and aura, as well as an echoing voice. Good for a boss fight. It has Zero’s Black Hole Hyper, and his specials. It also has a multi-punch flurry, and an explosive electric sphere. Has Original Zero, Igniz, and Orochi as strikers. It;s damage output is also very high, so it qualify’s as a cheap edit.
It retains the same moves as the original, Great for a boss. It has no hit boxes and cannot be defeated by normal characters. It retains the usual moves as the original, but it can also shapshift into Yamazaki, Chris, and Mature, as a special move. It will even perform their victory pose if it wins while still in said state. It’s 1. I highly recommend this one.
It performs special after special at an alarming rate. Specials include lasers, energy spheres, and firing multiple Harae in several directions at once. It’s health is quite high and cannot be defeated by normal characters.
It has energy spheres have been edited to resemble symbols, the projectiles cover roughly the whole screen. It doesn’t flinch when hit, so it is immune to grapples, and most hypers. It can cause some weird glitches to happen when fighting, mostly causing the opponent to get stuck in the ground or at the edge of the stage. It is possible to defeat with normal characters, but very difficult.
It can summon various minions, such as a succubus that restores his health, a gorgon that attacks with it’s snakes, and it also has a projectile that resembles Guile’s Sonic Boom. It has infinite power.
Great for a boss battle. It mostly has the same moves as the one mentioned above, but now has a full-screen OHKO. It has infinite health and power, and cannot be defeated by normal characters. This edit normally only works in WinMugen, but I’ve done what I can to get it to work in 1. It works pretty well, but will sometimes crash Mugen. It does have one new hyper where it floods the stage with lasers. It’s possible tto defeat with normal characters.
As it’s name implies, it’s just a head that moves about, attacking with arms and legs that pop out. It’s specials and hypers consist of launching other heads at the opponent. It attacks consist of bouncing around the stage, breathing fire. Hilarious, but great for a boss.
It’s attacks consist of firing lasers from its mouth, dropping bombs of itself, launching Orochi as missiles, and a full-screen hyper where it’s face appears in the background. It’s health is very high, and can only be defeated by cheaper characters.
All of it’s attacks KO instantly, and as a result, it cannot be defeated by normal characters. It mainly abuses its full-screen hypers, and spams projectiles. As of such, it cannot be defeated by normal characters. May suddenly crash Mugen. This is an edit of Fake Golden Orochi, as of such it mainly has the same moves as said edit. It’s cheapness depends on which palette is selected.
Great for any roster. It normally only worked in WinMugen, but I I’ve tried my best to get to work in 1. While it does run like normal at times, it may fail to load occasionally. Can be defeated with normal characters. However, it has a new full-screen hyper where it sends waves of blackness that is a one-hit KO. It usually performs this attack within five seconds of the match beginning. The image you see here is it’s select portrait, as the sprites are completely invisible.
When the round starts the stage goes completely black, and the screen gets flooded with hit sparks until the game crashes. I don’t know how to rate this one, so be your own judge. Also has a full-screen, but unlike most edits, it’s damage is partly reduced if blocked.
Makes for challenging boss. Just another simple edit that gives it a new palette and aura. The lightning pillars have been changed into lasers as well. Nevertheless, great for boss fight. It’s projectile has been changed into a symbol of some kind. It can fire large volleys of these projectiles, create portals that shoot laser, and trap it’s opponent with them as well.
It’s hypers consist of flooding the screen with bloody flames, sending a trail of lightning across the stage, or making the screen shift between black and blood red while bloody spheres swirl around the stage while damaging the opponent in the process. Despite all this, it’s not too terribly cheap, and fills the roll of a boss quite well. Just as good as any for a boss battle. While it does retain the usual moveset, it has infinite power.
In addition, it’s health will regenerate just before it gets KO’d. Although it has the usual moveset like most others, it will usually perform a full-screen OHKO. It has infinite power and cannot be defeated with normal characters. It mainly has the same attacks as the original. Zechael-Type-S by ” A joke edit of sorts. It retains some of the usual moveset. New features include using what appears to be quakes, disappearing and falling onto the opponent, and huge energy spheres to name a few.
When it’s defeated, smaller versions of itself carry it off screen. Besides that, that’s about it. It’s Lightning Pillar has been replaced with lasers, they launch the opponent if hit, and the AI will abuse this by juggling them to no end and it’s Harae projectiles act like saw blades. It’s damage output is very high, and as of such, it cannot be defeated by normal characters.
The AI is quite weak however. It will usually perform a full-screen hyper that KO’s the opponent within seconds. Great for a boss. It retains the usual moveset, but it’s aura will reflect all forms of attack, back at the opponent, while it suffers no damage. As soon as the round begins it fires a single laser that KO’s the opponent instantly, what makes this one particularly unusual is that the laser is actually part of its aura, which also consists of many Chris’s. Almost as soon as the round starts, it will spam one full-screen hyper after another.
They all KO instantly, so it can’t be defeated with normal characters. It has been given a different palette, and all of it’s attacks, including it’s basic moves are one-hit KO’s. He’s not as cheap as most edits and fills the role as a boss quite well. Although this edit retains the usual moves, all of it’s attacks are one-hit KO.
It’s palette cycles through the colors of the rainbow, hence it’s name. It retains none of the specials or hypers, and only uses melee. It has infinite health, but it’s health bar will be empty when the round begins, and it has no power. It does however have some special attacks, mostly involving charging into the opponent, which is a one-hit KO. It KO’s itself automatically at the start of the round. It is only playable in Training Mode. However, it is incapable of causing any damage whatsoever.
Unless you like joke edits, or just want all the Orochi’s, I’d skip this one. It retains the usual moveset as God Orochi, but has a different palette and aura. The only new feature I found was that he starts as Shiki Tohno from Melty Blood before transforming into Orochi when the round begins. It’s intros loop until the round starts. It retains the usual moveset, but will almost never use them. As it takes damage it’s sprites freeze in the position it was when it got hit.
It will sometimes hang in mid-air or even float off screen, thus rendering the fight unwinnable. It retains the usual moveset as the original. It’s main form of attack is several types of projectiles.
All of it’s attacks are one-hit KO, and thus it can’t be defeated with normal characters. May suddenly disappear from the match, thus forcing you to quit. It’s Harae has been edited to fire three at once.
It mostly teleports around the stage then performs a special, or hyper. It has infinte power, and it has more health then most edits. It’s health regenerates overtime, but not in a cheap way. It’s damage output is rather high, but it can be defeated, usually with combo heavy characters. It mostly attacks with projectiles, or melee. It has a unique full-screen hyper where a sphere appears around it and sparks flood the screen, this is a one-hit KO. Another full-screen hyper consist’s of a spark that functions like Marukare, but doesn’t KO instantly.
When KO’d it falls slowly off screen. It’s not too terribly cheap, so it fills the roll of a boss pretty well. It has infinite power, and no hit-boxes.
It’ aura has somewhat of a 3D effect. It has infinite power, and cannot be defeated with normal characters. It retains the usual moves, and also has a unique fireball attack, it’s Hare is fired in a spreading formation, and it also has a full-screen hyper that consists of slashing effect.
New features include a volley of spheres in place of Harae and a full-screen hyper that consists of shimmering light. It also has a projectile that consist of two black, almost invisible flames. It has regenerating health, and can only be damaged with hypers. The only new feature I found was a short range burst of it’s Harae.
Has a really cool intro. It’s attacks consist of a trail of lasers, a floating sphere that shoots lasers, a hyper where it levitates into the air and fires lasers all over the stage, and you guessed it a single laser that’s a multi-hit projectile. It’s not too cheap compared to most edits, and can be defeated with normal characters, albeit with some effort. New features include a long range slash in place of its Harae, a projectile consisting of sparks, and a couple of full-screen hypers.
These are not a one-hit KO. Mizuchi-Type-C by unknown author” This edit is almost unchanged from the original Mizuchi. The only new feature I could find was a black and white sphere fired from the chest, and a couple of full-screen hypers. The only new feature I found was a massive laser. Other then that it’s pretty much the same. It is accompanied by Unknown from Eternal Fighter Zero.
She cannot be attacked, and if she makes contact with the opponent they will take damage and remain in a stun-like state preventing them from moving until it attacks them. It retains the usual moveset, but it cannot be defeated with normal characters. It retains all the usual moveset as the original.
It retains the reflective aura and cannot be defeated with normal characters. This edit retains the usual moves as V1, including the reflective aura, but it has one new full-screen hyper where it pounds the ground, causing a bio hazard symbol to appear in the background.
It’s attacks consist of flooding half the screen with Harae, slamming the opponent into the wall, and raining lasers to name a few.
It is very cheap. It has Zero’s basic moveset, and Orochi’s specials. It’s hypers mainly consist of several full-screen hypers, and a powerful laser. It cannot be be defeated with normal characters.
However it’s AI is completely broken, as in all it will do is remain stationary throughout the whole battle. It has no hit-hitboxes so it can’t be defeated with normal characters. Useless as an opponent, but devastating in the hands of a player. It retains some of the usual moveset, but also has a hyper where it fires a huge Harae that launches the opponent sky high.
Can only be defeated with cheaper characters. It also has a full-screen, but what exactly what is going on in the background I cannot tell. It also has hurting aura that will damage the opponent if they get too close. It retains the same moveset, but has been given a new palette. It’s AI is a bit more brutal then the norm, but it still fills the role of a cheap boss character well. It’s damage output is quite high, able to take out an opponent very quickly. It has all the specials and hypers as the original.
It also has a reflective aura, so it can’t be defeated with normal characters. It retains the usual movset. New features include a trail of exploding sparks fired from the chest, and a hyper where it appears to pull light from outer space, a full-screen attack to be exact.
It has slightly more health, and it’s damage output is a little higher then the norm. Despite all of this, it’s not as cheap as most edits, and makes a great boss. May take some time to load. The only new attack I could find was one where it transforms into Asura from Samurai Shodown and slams it’s weapon into the opponent. It also has a full-screen hyper that’s an instant KO, but it doesn’t use it very often. A great boss for the most part. It’s attacks consist of sending a whirlwind across the screen, or flooding the screen with them.
It can also flood the stage with projectile, and a full-screen hyper where it causes a golden explosion to occur around the opponent. It also has a hurting aura, and infinite health and power. It’s Marukare has been replaced with a long range multi-hit attack. It has infinite power, but it’s possible to defeat with normal characters, albeit a little difficult.
It spams hyper after hyper, all of which are full-screen, in quick succession. It can also send a trail of blood across the stage, freeze the opponent and kick them across the stage, fire electric spheres, and create a whirlwind.
As cheap as this is, it’s a very fun character to play, and I highly recommend this one. It can only cause damage with basic attacks.
It’s specials will only cause damage to itself. It’s taunt damages itself greatly, but if it survives the AI will take over and perform hypers and specials until it is KO’d.
It will usually fire a laser at the start of the match. One new attack has it flood the screen with lasers. It retains the usual moveset, but they have been edited to look like ice.
Makes a great boss. It retains the usual moveset, but they are all an instant KO. It’s aura is quite large, and has a strobe effect. So avoid downloading if your epileptic. Asmodeus by ahuron” Another edit of God Orochi that gives it a new palette, and aura.
It retains the usual moveset, but can also fire black spheres. It has much more health then other edits, and infinite power. Apatton by TadanoTabibito” Extremely cheap edit, as soon as the match starts the opponent will be instantly KO’d.
So it can only be defeated will cheaper characters. It mainly spams full-screen after full-screen, and has the devils eye killer coding. It is WinMugen only, but I’m currently in the process of trying to patch it to 1. It retains the usual moveset, but it’s attacks have been given different effects.
It has no hit-boxes and can only be defeated with cheaper characters. It can flood the screen with lasers, make sparks fall from the sky, and perform full-screen hypers in rapid succession. It is very cheap, but due to it’s low health, fast characters stand a fair chance. It can also fire a huge laser from it’s chest up to three times in a row, and fire crystal-like projectiles.
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Mugen exerion download
“Own a copy of Exerion 1+2, a multicart of unlimited scrolling shooting! Blast your way through clouds of enemies in these Famicom and unreleased games. EXERION by ahuron. AK1 Mugen Discord Server File Information. Views 1,; Downloads 50; Submitted January 7, ; File Size MB. Yep, the dreaded EXERION has been defeated by Ancient Pingu! He is the ULTIMATE cheapest character EVER made for MUGEN, not even Killer Donald can kill him.❿
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